Stack based scene build

•December 22, 2007 • 3 Comments

Inspired by NodeBox we have decided to change the scene builder to a stack based approach. The new commands will be push, pop, pushpop, rotate, scale and translate. Here is a small example of a spiral of spheres:
0.upTo(100){
rotate(x : 5)
scale(all : 0.98)
push()
translate(y : 10)
scale(all : 5)
sphere()
pop()
}

The new scene builder should be ready in a couple of weeks. 

0.1.0 finally!

•December 20, 2007 • Leave a Comment

First release is out!https://sourceforge.net/project/showfiles.php?group_id=206090Another cornel box

Photon mapping taking shape

•November 23, 2007 • Leave a Comment

Renderings using photon mapping for indirect light are starting to look interesting…Photon mapping # 1

First release…almost

•October 25, 2007 • Leave a Comment

Welcome to the home of Scala Ray – an open source ray tracer written in scala. We are just about ready for the first release – until this happens we have a picture for your viewing pleasure. If you are can’t wait for the release you can get the source code at sourceforge.net and start hacking right away.

firstscene1.png

 
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